MAP02: Taredone (1994 Tune-up Community Project)

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1994 Tune-up CP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Taredone is the second map of 1994 Tune-up Community Project. It was designed by Chris Oliveri (CodenniumRed) and uses the music track "Technownage" by James Paddock.

Walkthrough[edit]

Map of Taredone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the first nukage-filled room (south of the starting area, behind the red door), go to the small room to the south and press the switch here, which will reveal the room to the north with shotgunners and imps. You can access the north room by returning to the previous staircase and climbing onto the windowsill. (sector 17) Inside you will find shotgun shells, an ammo clip, a stimpack, and another switch that will lower a berserk pack in the center of the nukage-filled room.
  2. In the second nukage room (the one with the eight columns), directly east of the first one, go to the north part of the room. The north column here has a skull on its north side. Press on it to lower the column in the center of the room, containing an armor. (sector 169)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:03.40 j4rio 2013-11-13 9402-203.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 131)
  3. facing west. (thing 134)
  4. facing west. (thing 141)
  5. facing east. (thing 201)
  6. facing south. (thing 202)
  7. facing north-east. (thing 206)

Statistics[edit]

Map data[edit]

Things 221
Vertices 1651*
Linedefs 1548
Sidedefs 2572
Sectors 228
* The vertex count without the effect of node building is 1365.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]