MAP02: The Colonel's Car (Demonfear)


Demonfear maps
Escape Into Conflict
Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: The Colonel's Car is the second map of Demonfear. It was designed by Adam Windsor.

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Map of The Colonel's Car
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The sector where the exit is is a secret and is impossible to miss. (sector 18)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 6)
  2. facing north. (thing 26)
  3. facing north. (thing 27)
  4. facing south. (thing 28)
  5. facing south. (thing 29)
  6. facing south. (thing 30)
  7. facing north. (thing 31)
  8. facing north. (thing 32)


Map data[edit]

Things 100
Vertices 529*
Linedefs 525
Sidedefs 822
Sectors 105
* The vertex count without the effect of node building is 421.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]