MAP02: The Crypts Defiled (Osiris)


Osiris maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Crypts Defiled is the second map of Osiris. It was designed by Glen Payne and Marshal Bostwick, and uses the music track "".


Map of The Crypts Defiled
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the southeast room, take either of the west halls and use the wooden wall for a hidden room with a machine gun, health bonuses, and shotgun shells. (sector 362)
  2. In the hub area at the northern part of the map, look south and take the steps up, then jump to the south. Turn west and open the wall with the hieroglyph to find a stimpack (not on Hurt Me Plenty) and a backpack. (sector 374)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 7, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 284)
  2. facing north. (thing 285)
  3. facing south. (thing 286)
  4. facing west. (thing 287)


Map data[edit]

Things 462
Vertices 1584*
Linedefs 1794
Sidedefs 2590
Sectors 392
* The vertex count without the effect of node building is 1390.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]