MAP02: The Final Frontier Solution (DBP21: Occult Secrets of the Third Reich on Mars)

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DBP21: Occult Secrets
of the Third Reich on Mars
maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Final Frontier Solution is the second map of DBP21: Occult Secrets of the Third Reich on Mars. It was designed by James Cresswell (Phobus) and uses a MIDI rendition of "Feuer frei!" by Rammstein as its music track.

Walkthrough[edit]

Map of The Final Frontier Solution
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first area, go to the west side of the southwest block and press it to open the east wall with two crosses and two chalices. (sector 151)
  2. In the purple room, use the west terminal, then leave to the east and head south to get a treasure chest. (sector 172)
  3. Head south from the purple room and use the northeast wall in the area with gas vents. Press the switch behind it and head north of the purple room to get a berserk pack. (sector 168)
  4. At the south switch, use the block from the west or east sides to lower it, revealing a radiation suit. (sector 157)
  5. Fall into the slime to the east of the bridge and head southeast to the rising and lowering slimefall. Ride up and get the crown to the east. (sector 164)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:32.40 Tezur0 2020-03-18 dbp2102p032.zip Cross-listed from Pacifist
NM speed
UV max 2:39.86 Tezur0 2020-03-18 dbp2102-239.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:32.40 Tezur0 2020-03-18 dbp2102p032.zip
NoMo 0:27.91 Tezur0 2020-03-14 dbp2102o027.zip

The data was last verified in its entirety on April 30, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 28)
  2. facing west. (thing 29)
  3. facing north. (thing 30)
  4. facing south. (thing 31)
  5. facing north. (thing 32)
  6. facing west. (thing 33)

Statistics[edit]

Map data[edit]

Things 246
Vertices 1461*
Linedefs 1249
Sidedefs 1918
Sectors 177
* The vertex count without the effect of node building is 1134.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]