MAP02: The Forsaken (Hellcore)

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Hellcore maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: The Forsaken is the second map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track "Day's End" by Simon Judd (sirjuddington).

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Walkthrough[edit]

Map of The Forsaken
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Walk through the wall to the west of the starting point to find a chaingun. (sector 182)
  2. In the hall with multiple lion faces, press on the face just past the green torch (west side) to find a soul sphere. (sector 48)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:50.17 J. Learn Shiore 2011-01-13 hc02-250.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 104)
  2. facing north. (thing 105)
  3. facing west. (thing 106)
  4. facing south. (thing 107)

Statistics[edit]

Map data[edit]

Things 222
Vertices 1256*
Linedefs 1318
Sidedefs 1914
Sectors 227
* The vertex count without the effect of node building is 1070.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]