MAP02: The Fortified Castle (The Invaders)


The Invaders maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: The Fortified Castle is the second map of The Invaders. It was designed by Dominique Lavergne and uses the music track "".


Map of The Fortified Castle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Just before the first teleporter there are alcoves to the west and east. The west one's wall lowers on pressing to reveal a box of shotgun shells (easy skill) or a box of bullets (medium and hard skills) and a switch. (sector 50)
  2. Pressing the switch in #1 lowers the wall opposite, revealing three imps (easy skill), two Hell knights (medium skill) or three Hell knights (hard skill), as well as three medikits (two on hard skill), 8 shotgun shells (4 on easy skill), either a chaingun and a box of bullets (easy skill) or a rocket launcher and a box of rockets (medium and hard skills), and a soul sphere (hard skill only). (sector 52)
  3. After going through the first teleporter, step on the pile of skulls and candles to the east. A wall lowers to the south, allowing access to the blue key area which is necessary in order to complete the level. (sector 67)
  4. To reach the yellow key it is necessary to lower a grave to reveal a path behind it. Along this path are two lifts - take the one to left, and go through the door. Ahead of you is a secret door leading to 2-4 imps, 1-3 medikits, some ammo and a soul sphere (medium skill) or a megasphere (hard skill). (sector 353)
  5. In the room after the blue door, the south-eastern grave lowers on stepping on it, revealing a path to a room with four tombs and a path surround most of the room. Head round the eastern arm of the path and head into the first alcove - the door will open, and on walking through it, the tomb will lower, revealing an armor (megaarmor on hard skill). Walking on the tomb opens up a door in the alcove symmetrically opposite, leading to four imps, some ammo, a backpack (not on easy skill), and a teleporter to the outside area with several monsters and items, as well as a soul sphere (not on easy skill). (sector 307)
  6. Just before the bridge leading to the exit is a room containing 2-4 imps, some ammo, two medikits, a soul sphere, and (on hard skill) a megasphere. (sector 355)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 20:32.31 Mike Toliver 2000-12-16
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.


Map data[edit]

Things 678
Vertices 1937*
Linedefs 1905
Sidedefs 2837
Sectors 358
* The vertex count without the effect of node building is 1580.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]