This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: The Fortified Castle is the second map of The Invaders. It was designed by Dominique Lavergne and uses the music track "".
Walkthrough[edit]
Map of The Fortified Castle
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Just before the first teleporter there are alcoves to the west and east. The west one's wall lowers on pressing to reveal a box of shotgun shells (easy skill) or a box of bullets (medium and hard skills) and a switch. (sector 50)
- Pressing the switch in #1 lowers the wall opposite, revealing three imps (easy skill), two Hell knights (medium skill) or three Hell knights (hard skill), as well as three medikits (two on hard skill), 8 shotgun shells (4 on easy skill), either a chaingun and a box of bullets (easy skill) or a rocket launcher and a box of rockets (medium and hard skills), and a soul sphere (hard skill only). (sector 52)
- After going through the first teleporter, step on the pile of skulls and candles to the east. A wall lowers to the south, allowing access to the blue key area which is necessary in order to complete the level. (sector 67)
- To reach the yellow key it is necessary to lower a grave to reveal a path behind it. Along this path are two lifts - take the one to left, and go through the door. Ahead of you is a secret door leading to 2-4 imps, 1-3 medikits, some ammo and a soul sphere (medium skill) or a megasphere (hard skill). (sector 353)
- In the room after the blue door, the south-eastern grave lowers on stepping on it, revealing a path to a room with four tombs and a path surround most of the room. Head round the eastern arm of the path and head into the first alcove - the door will open, and on walking through it, the tomb will lower, revealing an armor (megaarmor on hard skill). Walking on the tomb opens up a door in the alcove symmetrically opposite, leading to four imps, some ammo, a backpack (not on easy skill), and a teleporter to the outside area with several monsters and items, as well as a soul sphere (not on easy skill). (sector 307)
- Just before the bridge leading to the exit is a room containing 2-4 imps, some ammo, two medikits, a soul sphere, and (on hard skill) a megasphere. (sector 355)
Demo files[edit]
Areas / screenshots[edit]
The tunnel into the castle
A backyard near the blue key
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 5, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1580.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
6
|
Shotgun guy |
47 |
43 |
31
|
Heavy weapon dude |
7 |
19 |
22
|
Imp |
71 |
70 |
78
|
Revenant |
1 |
3 |
9
|
Cacodemon |
2 |
7 |
4
|
Pain elemental |
0 |
1 |
4
|
Hell knight |
5 |
7 |
10
|
Baron of Hell |
3 |
5 |
11
|
Arachnotron |
0 |
0 |
8
|
Mancubus |
4 |
14 |
6
|
Arch-vile |
0 |
0 |
4
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1 |
0 |
0
|
Super shotgun |
1 |
2 |
2
|
Chaingun |
1 |
2 |
3
|
Rocket launcher |
1 |
2 |
2
|
Plasma gun |
0 |
1 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
7 |
19 |
15
|
4 shotgun shells |
18 |
20 |
20
|
Box of shotgun shells |
32 |
37 |
43
|
Rocket |
6 |
6 |
12
|
Box of rockets |
3 |
9 |
11
|
Energy cell |
0 |
1 |
5
|
Energy cell pack |
0 |
2 |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
1 |
3 |
3
|
Medikit |
66 |
96 |
110
|
Armor |
1 |
2 |
1
|
Megaarmor |
0 |
0 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7
|
Health bonus |
5
|
Supercharge |
1 |
4 |
4
|
Megasphere |
0 |
0 |
2
|
Backpack |
0 |
1 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]