MAP02: The Portal (Fracture)
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Fracture maps |
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Portal is the second map of Fracture. It was designed by Adam Foster.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the red door in the starting hall and flip the switch, then head to the big room at the south end. Go to the southeast lift and it will rise. When it does, open the south wall and head west to get a berserk pack (not on Ultra-Violence or higher), a megaarmor, partial invisibility, and a rocket launcher (not on Ultra-Violence or higher). Open the east door to get a chaingun, a shotgun, a rocket launcher, and a backpack. (sector 153)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 5, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 170)
- facing north-west. (thing 171)
- facing south. (thing 172)
- facing east. (thing 173)
- facing south. (thing 174)
Statistics[edit]
Map data[edit]
Things | 247 |
Vertices | 736* |
Linedefs | 785 |
Sidedefs | 1144 |
Sectors | 168 |
Things[edit]
This level contains the following numbers of things per skill level:
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