MAP02: The Ravine (Absolute Dishonor)

From DoomWiki.org

Absolute Dishonor maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: The Ravine is the second map of Absolute Dishonor. It was designed by Jon Vail (40oz) and uses the music track "".

Walkthrough[edit]

Map of The Ravine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west end past the blue door, climb the southeast steps and go to the wall with pipes. Lower it, flip the switch behind it, then go back through the blue door. Head south to get rockets and a rocket launcher. (sector 167)
  2. Use the switch in the center of the map, then head back to the start and head east. Open the south wall to collect boxes of shotgun shells. (sector 381)
  3. Open the door behind the starting point to get a chainsaw. (sector 386)
  4. Get to the northwest switch, then head back and shoot the west wall to find a megaarmor and a medikit. (sector 394)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 348
Vertices 1763*
Linedefs 2015
Sidedefs 3029
Sectors 400
* The vertex count without the effect of node building is 1547.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]