MAP02: The Slave Quarters (Hell To Pay)
|Hell To Pay maps 01-11|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: The Slave Quarters is the second map of Hell To Pay.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the northeast room, a wall has markings on it. Open this up to get stimpacks, a chaingun and ammo. (sector 133)
- Before you take the teleporter in the southernmost part of the map, press the wall to the right to reveal a box of ammo and a medikit. (sector 193)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||3:12.54||Erick Tenorio (GuyNamedErick)||2018-01-24||hp02-312.zip|
|NM 100S||5:05.23||Erick Tenorio (GuyNamedErick)||2018-01-21||hp02s505.zip|
|UV -fast||3:43.00||Erick Tenorio (GuyNamedErick)||2018-01-26||hp02f343.zip|
The data was last verified in its entirety on January 16, 2022.
This level contains four spawn points:
- facing north. (thing 250)
- facing west. (thing 251)
- facing north. (thing 264)
- facing south-west. (thing 328)