This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: The Terraformer is the second map of Doom 64 for Doom II. It was designed by Blastfrog and Brett Harrell (Mechadon), and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the hall that eventually leads to a soul sphere behind a fence, look at the terminals on the wall near the door. Press on the one that looks different to lower a lift to the east. Take it up to get a box of rockets, stimpacks, a box of shotgun shells, and two boxes of ammo. (sector 214)
- Take the teleporter out of the southernmost room, then re-enter the teleporter. From where you appear, go on the block to the northeast, then jump to the block with the rocket launcher and switch. (sector 364)
- Press the switch at Secret #2, drop off, then head to the northwest wall to find boxes of rockets. (sector 131)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-east. (thing 94)
- facing south-west. (thing 133)
- facing east. (thing 134)
- facing north. (thing 135)
- facing north-east. (thing 136)
- facing west. (thing 137)
- facing east. (thing 161)
- facing west. (thing 163)
- facing north. (thing 164)
- facing west. (thing 165)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3628.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
20 |
36 |
41
|
Shotgun guy |
8 |
16 |
25
|
Heavy weapon dude |
0 |
3 |
14
|
Imp |
32 |
63 |
79
|
Demon |
4 |
6 |
6
|
Spectre |
1 |
3 |
4
|
Revenant |
0 |
0 |
5
|
Cacodemon |
0 |
1 |
2
|
Nightmare imp |
0 |
1 |
2
|
Nightmare cacodemon |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
15
|
Box of bullets |
8 |
10 |
10
|
4 shotgun shells |
8 |
9 |
9
|
Box of shotgun shells |
7
|
Rocket |
8
|
Box of rockets |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
16
|
Medikit |
8
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
7
|
Health bonus |
58
|
Supercharge |
2
|
Backpack |
2
|
Berserk |
3
|
Light amplification visor |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
5
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
10
|
Exploding barrel |
7
|
Teleport landing |
19
|
Voodoo doll |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]