MAP02: The Terraformer (Doom 64 for Doom II)

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Doom 64 for Doom II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Terraformer is the second map of Doom 64 for Doom II. It was designed by Blastfrog and Brett Harrell (Mechadon), and uses the music track " ".

Walkthrough[edit]

Map of The Terraformer
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall that eventually leads to a soul sphere behind a fence, look at the terminals on the wall near the door. Press on the one that looks different to lower a lift to the east. Take it up to get a box of rockets, stimpacks, a box of shotgun shells, and two boxes of ammo. (sector 214)
  2. Take the teleporter out of the southernmost room, then re-enter the teleporter. From where you appear, go on the block to the northeast, then jump to the block with the rocket launcher and switch. (sector 364)
  3. Press the switch at Secret #2, drop off, then head to the northwest wall to find boxes of rockets. (sector 131)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-east. (thing 94)
  2. facing south-west. (thing 133)
  3. facing east. (thing 134)
  4. facing north. (thing 135)
  5. facing north-east. (thing 136)
  6. facing west. (thing 137)
  7. facing east. (thing 161)
  8. facing west. (thing 163)
  9. facing north. (thing 164)
  10. facing west. (thing 165)

Statistics[edit]

Map data[edit]

Things 429
Vertices 4368*
Linedefs 4178
Sidedefs 6188
Sectors 479
* The vertex count without the effect of node building is 3628.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]