MAP02: The Winding Canyon (DBP14: After the Fall)
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: The Winding Canyon (named "Winding Canyon" on the automap) is the second map of DBP14: After the Fall. It was designed by Zedonk and uses a MIDI rendition of "Asche zu Asche" by Rammstein as its music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east at the start and when you get to the turn to the south, you will notice a rock formation at the inner corner. Move back west, then jump southeast into the canyon. You will land on a rock with a blur artifact. (sector 185)
- When you reach the armor bonuses, follow them until you are on a bridge with water on both sides. Head to the north wall and run and jump east to the top of a waterfall which has shotgun shells, a medikit, and a megaarmor. (sector 108)
- Head across the bridge and all the way east, but before the cave with the teleporter, drop to the north to find a soul sphere. (sector 166)
- Take the water passage going to the south end and go through a waterfall to the west to get an energy cell pack and energy cells. (sector 170)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 3:11.26 | Napsalm | 2022-01-24 | dbp1402p311.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 5:34.66 | Spendoragon | 2022-01-05 | dbp1402m534.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 3:11.26 | Napsalm | 2022-01-24 | dbp1402p311.zip |
The data was last verified in its entirety on April 19, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 316)
- facing north-west. (thing 327)
- facing south. (thing 333)
- facing south-east. (thing 360)
- facing south-west. (thing 387)
- facing north-west. (thing 390)
- facing south-west. (thing 408)
- facing east. (thing 412)
Statistics[edit]
Map data[edit]
| Things | 817 |
| Vertices | 5160* |
| Linedefs | 4120 |
| Sidedefs | 7563 |
| Sectors | 533 |
* The vertex count without the effect of node building is 3678.
Things[edit]
This level contains the following numbers of things per skill level:
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