This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Top Floor is the second map of Titan. It was designed by Jesper Krag Rasmussen (Ixnatifual) and uses the music track "The Imp's Song" by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the hub and at the candles, open the east wall to get health bonuses, rockets, and a rocket launcher. (sector 55)
- After you get the red key, return to the green halls and head to the northwest room. Use the computer there to open the north wall. Follow the path to get armor bonuses, a medikit, shotgun shells, an ammo clip, and a backpack. (sector 118)
- In the hall leading to the teleporter to the yellow key area, take the right lift down and enter the small corridor to get shotgun shells and an area with platforms over water. Jump across to get stimpacks, an ammo clip, and a megaarmor. (sector 231)
- Enter the water in the area past Secret #3 and find a small corridor at the northeast end. This leads to health bonuses and a super shotgun. (sector 250)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on August 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 246)
- facing west. (thing 247)
- facing west. (thing 248)
- facing south. (thing 249)
- facing north-east. (thing 250)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2740.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19 |
27 |
33
|
Shotgun guy |
2 |
10 |
13
|
Heavy weapon dude |
2 |
3 |
7
|
Imp |
17 |
33 |
48
|
Lost soul |
1 |
0 |
2
|
Demon |
0 |
2 |
5
|
Spectre |
6 |
11 |
12
|
Cacodemon |
0 |
1 |
1
|
Hell knight |
2 |
2 |
6
|
Baron of Hell |
1 |
2 |
2
|
Chainsaw zombie |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
12 |
11 |
13
|
Box of bullets |
3
|
4 shotgun shells |
10
|
Box of shotgun shells |
2
|
Rocket |
4
|
Box of rockets |
0 |
1 |
1
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
9
|
Medikit |
2
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
19 |
20 |
20
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19 |
27 |
33
|
Shotgun guy |
2 |
10 |
13
|
Heavy weapon dude |
2 |
3 |
7
|
Imp |
17 |
33 |
48
|
Lost soul |
1 |
0 |
2
|
Demon |
0 |
2 |
5
|
Spectre |
6 |
11 |
12
|
Cacodemon |
0 |
1 |
1
|
Hell knight |
2 |
2 |
6
|
Baron of Hell |
1 |
2 |
2
|
Chainsaw zombie |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
12 |
11 |
13
|
Box of bullets |
3
|
4 shotgun shells |
10
|
Box of shotgun shells |
2
|
Rocket |
4
|
Box of rockets |
0 |
1 |
1
|
Energy cell |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
9
|
Medikit |
2
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
19 |
20 |
20
|
Backpack |
1
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
5
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]