MAP02: Torture Chamber (Deus Vult)


Deus Vult maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Torture Chamber is the second map of Deus Vult. It was designed by Huy "Doom Marine" Pham and uses the music track "Krook's March (Chain Link Chamber)" from Donkey Kong Country 2 by David Wise.

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Map of Torture Chamber
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you walk through the lavafall after dropping from the start, a gigantic rock pillar will lower. Head back through the lavafall to find a backpack on top of the lowered pillar. (sector 208)
  2. Enter the lava lake in the central part of the map and go southeast through the lavafall for a teleporter, which will take you to a corner in the northern part of the map, with two boxes of shotgun shells, an armor, and a medikit in this corner. (sector 85)
  3. Along the red halls in the southern part of the map, there will be a four-way intersection, where monsters will come from the north. Go in this direction, and at the fork go forward (west). You should teleport onto the top of a lavafall where you can get a medikit and partial invisibility along with some ammo. (sector 1)
  4. Once you collect the BFG9000 in the southwest corner of the map, return to the red halls at the south end of the map. Just before the jump to the four-way intersection, there is an opening with a box of rockets. (sector 93)
  5. Near the BFG9000 platform, the other path leads to a platform that has two teleporters nearby. While facing them, enter the one to your right to wind up in a hall with lots of boxes of rockets. As soon as you teleport, run north as much as possible, jumping to the platform with another teleporter leading to another hall, this time with lots of energy cells. As quickly as you can, get out of that teleporter, turning to your right to the teleporter currently open (directly west from where you teleported in). Enter the last teleporter before it closes to end up in a secret room. Collect the computer area map here and teleport out. Do not shoot in this room multiple times or two cyberdemons will attack. (sector 50)
  6. In the arena where the yellow key is, use the lift on the western side. As you ride it up, look towards the north wall. When you see a pink cross, shoot it. Now at the top of the lift, go around and enter the lift on the north side to see a switch to the east that is now available. Once you flip it, head to the eastern lift as quickly as possible to the open black space to the south to teleport into a secret room. After shooting the walls here, you will find an imp and a box of shotgun shells. (sector 308)


Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:17.77 Maribo 2021-09-05 Cross-listed from Pacifist
NM speed 0:16.03 Paul Hiebert (Creaphis) 2012-01-11
UV max 17:40.57 Ancalagon 2012-01-04
NM 100S 3:29.89 Artem Safronov (SAV88) 2016-11-29
UV -fast 24:31.83 Ricardo Bischoff (Rizera) 2012-01-03
UV -respawn
UV Tyson
UV pacifist 0:17.77 Maribo 2021-09-05
NoMo 0:58.23 Mickael Girard 2010-09-10

The data was last verified in its entirety on December 5, 2021.


Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 345)
  2. facing north-east. (thing 349)
  3. facing north. (thing 350)
  4. facing west. (thing 2473)
  5. facing north-east. (thing 2474)
  6. facing north-east. (thing 2475)
  7. facing north-east. (thing 2476)


Map data[edit]

Things 2523
Vertices 7075*
Linedefs 6599
Sidedefs 10709
Sectors 568
* The vertex count without the effect of node building is 5787.


This level contains the following numbers of things per skill level:


See also[edit]


External links[edit]