MAP02: Toxic Tower (Doom Zero)

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Doom Zero maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Toxic Tower is the second map of Doom Zero. It was designed by Christopher Golden (DASI-I) and uses the music track "At Doom's Gate" by Robert Prince, from Doom.

Walkthrough[edit]

Map of Toxic Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the north end of the outer walkway surrounding the tower, flip the switch to raise a bridge from the east side. Cross over the bridge to the tower and open the wall with the poison sign dead ahead to get a stimpack and a chainsaw. (sector 27)
  2. On the outer walkway surrounding the tower, head to the southeast side and use the wall with slime on it. You will be lowered to a medikit, a radiation suit, and a computer area map. (sector 98)
  3. On the outer walkway surrounding the tower, head to the east side and you will notice an imp in the southeast corner on top of a megaarmor. You can lower the ledge to get the megaarmor. (sector 126)
  4. Open the door at the west side of the outer walkway and enter the room behind it before it closes. Flip the switch and look at the wall behind you afterwards. You will see a portion of the wall lowering. The wall behind it can be opened, leading to a soul sphere. (sector 167)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 222
Vertices 773*
Linedefs 921
Sidedefs 1408
Sectors 199
* The vertex count without the effect of node building is 684.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]