MAP02: Toxicity (Nostalgia 2)
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Nostalgia 2 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Toxicity is the second map of Nostalgia 2. It was designed by Alex Decker (myolden) and uses the music track "Ink" by Brayden Hart (AD_79).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the ledge north of the red key, go through the open pipe and through the slimefall to get a berserk pack. (sector 135)
- Head west from the red key and a platform with imps lowers to the south. Get on that platform and lower the east wall to get a backpack. (sector 161)
- Jump to the red key from the east end, then quickly run back to the starting point and get the rocket launcher from the lowered column to the southwest. (sector 162)
- Open the door at the east end, then open the wall to the east to get a super shotgun. (sector 166)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:25.51 | Andrea Rovenski | 2024-08-05 | no202p25.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 1:01.06 | Andrea Rovenski | 2024-01-22 | no202-10106.zip | |
NM 100S | |||||
UV -fast | 1:28.03 | Andrea Rovenski | 2023-11-25 | no202f128.zip | |
UV -respawn | 1:07.89 | Andrea Rovenski | 2023-11-25 | no202r107.zip | |
UV Tyson | 1:53.03 | Andrea Rovenski | 2023-10-22 | no202t153.zip | |
UV pacifist | 0:25.51 | Andrea Rovenski | 2024-08-05 | no202p25.zip |
The data was last verified in its entirety on September 7, 2024.
Statistics[edit]
Map data[edit]
Things | 135 |
Vertices | 871* |
Linedefs | 928 |
Sidedefs | 1282 |
Sectors | 168 |
Things[edit]
This level contains the following numbers of things per skill level:
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