MAP02: UAC Machine Labs (Atonement)

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Atonement maps
Atonement I: Mars
Atonement II: Earth

07 08 09 10 11

Atonement III: City

12 13 14 15

Atonement IV: War

16 17 18 19 20

Atonement V: Hell

21 22 23 24 25

Atonement VI: Tartarus

26 27 28 29 30

Secret maps

31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: UAC Machine Labs is the second map of Atonement. It was designed by Matthew DeCalzadilla (Moustachio) and uses the music track "Mars Monolith" by Dial-up for Murder.

Walkthrough[edit]

Map of UAC Machine Labs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building and use either lift to the west. Ride up, then jump south to the wall. Follow the wall around the starting point and fall into the courtyard behind the red pillars to find an invulnerability, an ammo clip, and shotgun shells. (sector 19)
  2. Find three skull switches in the map, one in a small room at the northeast end, another in a small room at the southwest end, and another in the main area at the northwest end. These switches raise three pillars to the east, which you can access by opening the blue door north of them. Go up the pillars and onto a ledge which has a megasphere and a rocket. (sector 23)
  3. At the westernmost edge of Secret #2 is a switch. Press it, then run and jump north, go up the steps, and head to the northeast opening before it closes to get a rocket and health bonuses. Go past the evil eye to get armor bonuses, rockets, and a rocket launcher. (sector 161)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 20, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 376)
  2. facing south. (thing 377)
  3. facing south. (thing 378)
  4. facing south. (thing 389)

Statistics[edit]

Map data[edit]

Things 609
Vertices 1938*
Linedefs 2147
Sidedefs 3080
Sectors 344
* The vertex count without the effect of node building is 1786.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]