MAP02: Underbelly (Shallow World)
From DoomWiki.org
| Shallow World maps 01-11 |
|---|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Underbelly is the second map of Shallow World. It was designed by Peter Blacha (Shawny) and uses the music track "1499AD" by Paul Corfiatis. The par time defined in MAPINFO is 4:15.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the red door to the center and in the next room, open the northeast wall to find an energy cell. (sector 654)
- In the southeast room with three armor bonuses, there are two computers at the south end. Use the east one on its west side to open up a wall to the west which has a super shotgun. (sector 712)
- At the red key area, head northwest and look west to a switch. Shoot it, then head to the northwest side and go through the open door to the east. This room has a green armor. (sector 827)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:31.94 | Napsalm | 2023-01-19 | swe102p3194.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:31.94 | Napsalm | 2023-01-19 | swe102p3194.zip |
The data was last verified in its entirety on January 23, 2023.
Statistics[edit]
Map data[edit]
| Things | 290 |
| Vertices | 5269* |
| Linedefs | 5654 |
| Sidedefs | 9427 |
| Sectors | 1394 |
* The vertex count without the effect of node building is 4367.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
