This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Underhalls is the second map of Suitcase of Gor. It was designed by Richard Frei (Tarnsman) and uses the music track "Deep Blue" from The Guardian Legend, sequenced to MIDI by Teck.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head west from the start and open the door. Head south and use the green wall to get a green armor. (sector 68)
- After using the switch at the west side of the map, return to the waterway and head to the southeast alcove. Press on the back wall here to find a switch, then return to the west side of the map and head to the northwest end. There is an open wall here leading outside, where you will find shotgun shells and a soul sphere. (sector 342)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3071.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
7 |
6
|
Shotgun guy |
17 |
24 |
25
|
Heavy weapon dude |
3 |
13 |
21
|
Imp |
29 |
52 |
64
|
Demon |
4 |
4 |
5
|
Spectre |
1 |
3 |
4
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
0 |
0 |
1
|
Shotgun |
1
|
Super shotgun |
1 |
1 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
9
|
Box of bullets |
0 |
0 |
2
|
4 shotgun shells |
8 |
8 |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
3
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
25
|
Health bonus |
25
|
Supercharge |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]