MAP02: Valley of Echoes (Alien Vendetta)


Alien Vendetta: Black Label

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Valley of Echoes is the second map of Alien Vendetta: Black Label. It was designed by Brad Spencer, and uses the music track "Incan-tations" by James "Jimmy" Paddock.

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Map of Valley of Echoes
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the start, head west and jump to the silver platform to the south, which will rise up so you can head back. The silver platform has energy cells and chaingunners. Note that there is no way out of the damaging blood, and that you only get one shot at reaching this secret. If you decide to go north, or not get on the platform, you will miss the secret. (sector 263)
  2. The same secret as above, except it is east of the starting point. (sector 346)
  3. Head to the southern valley in the map, then climb the rocks to the southwest. In the cave, press on the wall that the torch is shining on to reveal another cave with arch-viles, energy cell packs, and a teleporter leading back. (sector 80)
  4. In Secret #3, walk through the northeast wall, use the lift, and press the wall to reveal a switch that reveals a wall with a light. Then use that wall to reveal the blue key. (sector 48)
  5. From the blue key mentioned in Secret #4, run north to get a BFG9000. (sector 40)
  6. Navigate through the maze at the west end of the map to the northwest lift and take it up. Go all the way east and then make a jump to the ledge below. Head to the southernmost end of this ledge and make two strafejumps southward. If you do it right, the ledge you wind up on will have its east wall open up, revealing a teleporter. Take it to get a soul sphere. (sector 222)
  7. Just before the large blood valley on the right side of the map, there is a rock column with two candles in it. Shoot at this rock column, then enter the blood valley, then get on the northern walkway that has the door. The door should be open because you had shot the rock column earlier. Enter the room and the pillar with the green armor should lower, which counts as the secret. (sector 572)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south-east. (thing 861)
  2. facing south-east. (thing 862)
  3. facing west. (thing 863)
  4. facing north-east. (thing 865)
  5. facing east. (thing 966)
  6. facing south. (thing 972)


Map data[edit]

Things 996
Vertices 4190*
Linedefs 4350
Sidedefs 6597
Sectors 687
* The vertex count without the effect of node building is 3418.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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