MAP02: Voodoo (Epic 2)

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Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Voodoo is the second map of Epic 2. It was designed by Alexander S. (Eternal) and uses a modified version of CBLOOD2 from Blood as its music track. The par time defined in MAPINFO is 1:30.

Walkthrough[edit]

Map of Voodoo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Turn west at the starting area and press the wall with the scarab on it to find shotgun shells and a shotgun. (sector 13)
  2. Open the door northeast of the starting area and follow the path for a bit. Turn around, and you will see that the northwest corner has lowered. Enter this chamber and enter the alcove to your left (south) to find a switch, which will lower a berserk pack in the center of the room. (sector 88)
  3. Go back to the path mentioned in secret #2 and follow it until you jump across the block to the other side. After doing that, go west and press the wall to find an armor, a stimpack, and shotgun shells. (sector 47)
  4. Continue along the path from secret #3 until you see yellow bars to the south. Head into the small corridor north of those bars and press on the south set of hieroglyphs where the candle is to reveal a switch. It will briefly lower a section of wall in the main hallway just southwest of the switch. Enter and follow the new corridor to reach a soul sphere. (sector 123)
  5. At the end of the main hallway, just west of Secret #4, is another switch. After pressing it, return to the starting area to find a compartment open with pinkies, a stimpack, and a medikit. Enter this compartment and, like with secret #1, press the wall with the scarab on it to find a corridor. (sector 191) It leads to a room with a rocket launcher on a pillar and the switch that lowers it.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.77 Bredd 2025-02-25 e202p2677.zip Cross-listed from Pacifist
NM speed
UV max 2:14.89 Aquasa 2019-11-13 e202-214.zip
NM 100S 2:52.26 Serge Marudov (Never_Again) 2010-12-03 e202s252.zip
UV -fast 2:47.49 Tatsuya Ito (Tatsurd-cacocaco) 2012-12-15 e2falmps.zip
UV -respawn
UV Tyson 2:42.51 Maribo 2023-03-31 e202t242.zip
UV pacifist 0:26.77 Bredd 2025-02-25 e202p2677.zip
NoMo 0:19.14 Kyle McAwesome 2024-09-14 e202o1914.zip
NoMo 100S 1:01.26 Tobby 2022-07-05 e202os101.zip

The data was last verified in its entirety on March 3, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 143)
  2. facing north. (thing 146)
  3. facing south-west. (thing 147)
  4. facing south. (thing 150)

Statistics[edit]

Map data[edit]

Things 165
Vertices 1210*
Linedefs 1183
Sidedefs 1713
Sectors 205

* The vertex count without the effect of node building is 969.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]