MAP02: Waste Processor (Demon Eclipse)

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Demon Eclipse maps
Doorway to Abaddon
Pandemonium Fortress

07 08 09 10 11 12

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Waste Processor is the second map of Demon Eclipse. It was designed by Eric Ou (Amuscaria) and uses the music track "".

Walkthrough[edit]

Map of Waste Processor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the easternmost computer room, climb to the higher floor, then head west. Look north to the smaller platform below with imps and carefully jump there. There are stimpacks and a switch here. Use the switch, then head north from the platform, then west and into a thin hall separating the two computers to find more stimpacks, energy cells, and a plasma gun. (sector 163)
  2. Reroute the power in the room east of the start, then head back to the U-shaped hall and go to the southeast side. Use the right side of the terminal, then return to the previous room to find the open switch panel with the soul sphere. (sector 277)
  3. In the room upstairs and west of the large room with crates, use the terminal to disengage a conveyor belt lock. Return to the large room at the south and enter the southwest conveyor to find a room with a backpack. (sector 365)
  4. In the northeast building, enter the central room and go to the east side. Use the terminal here, then head for the southeast part of the room to find an open door. The passage here leads to a berserk pack. (sector 793)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 746
Vertices 6784*
Linedefs 8079
Sidedefs 13079
Sectors 1020
* The vertex count without the effect of node building is 6784.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]