MAP02: Waste Treatment (32in24 II)


32in24 II maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Waste Treatment is the second map of 32in24 II. It was designed by Sarah Mancuso (esselfortium) and uses the music track "Kitchen Ace (and Taking Names)," originally composed by Robert Prince for Doom.


Map of Waste Treatment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open up the area at the north end, and just before you reach a U-shaped walkway, open the brown wall to find two boxes of ammo and a chaingun. (sector 100)
  2. Use the north wall in Secret #1 to lower a lift. Ride it up to get a green armor. (sector 99)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 177
Vertices 828*
Linedefs 857
Sidedefs 1154
Sectors 130
* The vertex count without the effect of node building is 700.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]