MAP02: We've Been Boarded! (Dark Universe)


Dark Universe maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: We've Been Boarded! is the second map of Dark Universe. It was designed by Paul Dechene (Payload4367).


Map of We've Been Boarded!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first big room, you can jump to where the imp is in the center to reach a berserk pack. (sector 247)
  2. Make sure you have the blue key, then go to the northeast hallway with two doors and take the west one. Take the southwest door, then head north and use the switch. You will rise to a soul sphere. (sector 309)
  3. Make sure you have the yellow key, then go to the northeast hallway with two doors and use the switch to open the east one. Many supplies can be found here, including a green armor in the room to the north, but use caution if you go there to avoid being sucked into space. (sector 324)
  4. Once you get the yellow key, return to the northwest room and to the lowest floor. Use the switch to open the door and get ammo clips, a medikit, and armor bonuses. (sector 572)
  5. Make your way to the north section of the map with a circular lift, west of where the yellow key would be. You will need the yellow key to access the room to the north. Inside are armor bonuses and ammo. (sector 1075)
  6. Make your way to the northwest room, then reach the top. Notice the force field at the northeast end, as well as the green panel at the northwest. Using the green panel reveals a switch which removes the force field. You can then get armor bonuses and shotgun shells. (sector 1123)
  7. In the second big room, on ground floor and close to the exit, shatter the glass at the southwest corner to access a lift. Take it all the way up to reach a rocket launcher, shotgun shells, and armor bonuses. (sector 1185)
  8. Enter the vent shaft at the start and head southwest until you reach a room with a switch. Enter and use the switch you find, then return to the vent shaft to find a section to the south open. Take it and go through the dark hall to receive a computer area map. (sector 1235)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 636
Vertices 5413
Linedefs 6530
Sidedefs 10786
Sectors 1286


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]