MAP02: Yttrium (180 Minutes Pour Vivre)


180 Minutes Pour Vivre maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 30

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Yttrium is the second map of 180 Minutes Pour Vivre. It was designed by William Huber (WH-Wilou84) and uses the music track "Wire Sponge's Stage" from Mega Man X2, sequenced by Don O'Breslin (Teck).


Map of Yttrium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Flip the switch at the northwest end to open a monster closet behind you. Enter it and find the hidden button at the southeast corner to open the corner behind you, with an armor bonus, a box of shotgun shells, a medikit, and a lost soul or two depending on your skill level. (sector 60)
  2. When you teleport to the south end, go through the slimefall to find partial invisibility and stimpacks. (sector 278)
  3. In the northwest part of the map, make a jump to the top of the large poison sign above the nukage. You will hear a lift lower. Quickly head south of the nukage and into the teleporter to the west. There will be a switch to your right when you enter the next area, and you need to flip it before it closes to reveal another teleporter to the south. Enter that one to head to the southeast area of the map. The switch at the northwest end will reveal the room that counts as the secret sector. (sector 294)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:58.29 Veinen 2020-12-30
NM 100S
UV -fast
UV -respawn
UV Tyson 14:32.26 William Huber (WH-Wilou84) 2021-03-13
UV pacifist
NoMo 0:32.86 Tobby 2020-11-13

The data was last verified in its entirety on August 1, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 454)
  2. facing north. (thing 455)
  3. facing north. (thing 456)
  4. facing south-west. (thing 457)
  5. facing south-east. (thing 458)
  6. facing north-east. (thing 459)


Map data[edit]

Things 461
Vertices 1627*
Linedefs 1664
Sidedefs 2393
Sectors 324
* The vertex count without the effect of node building is 1353.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]