This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02 is the second map of Dead In 60 Seconds. It was designed by Samuel Villarreal (Kaiser).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the water hall, lower the south walls to get boxes of ammo and a medikit. (sector 28)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 15, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 86)
- facing north-east. (thing 87)
- facing north-east. (thing 88)
- facing north-east. (thing 89)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 802.
This level contains the following numbers of things per skill level:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
14
|
| Heavy weapon dude |
7
|
| Imp |
12
|
| Lost soul |
14
|
| Demon |
5
|
| Cacodemon |
4
|
| Arachnotron |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Chaingun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
3
|
| Box of bullets |
14
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
3
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
8
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
14
|
| Heavy weapon dude |
7
|
| Imp |
12
|
| Lost soul |
14
|
| Demon |
5
|
| Cacodemon |
4
|
| Arachnotron |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
2
|
| Chaingun |
2
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
3
|
| Box of bullets |
15
|
| Box of shotgun shells |
2
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
3
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]