MAP02 (Istanbul)


Istanbul maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02 is the second map of Istanbul. It was designed by Chris Mead.


Map of MAP02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The hall that leads to the switch that lowers the blue key counts as a secret. (sector 97)
  2. Finish the shooting gallery to unlock a room to the east, with a super shotgun, a stimpack, a green armor, a box of ammo, and a switch. (sector 158)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 5, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 56)
  2. facing south. (thing 57)
  3. facing north. (thing 58)
  4. facing south. (thing 59)
  5. facing north. (thing 60)
  6. facing north. (thing 61)


Map data[edit]

Things 160
Vertices 1546*
Linedefs 1577
Sidedefs 2374
Sectors 214
* The vertex count without the effect of node building is 1368.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]