MAP02 (Istanbul)

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Istanbul maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02 is the second map of Istanbul. It was designed by Chris Mead.

Walkthrough[edit]

Map of MAP02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The hall that leads to the switch that lowers the blue key counts as a secret. (sector 97)
  2. Finish the shooting gallery to unlock a room to the east, with a super shotgun, a stimpack, a green armor, a box of ammo, and a switch. (sector 158)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 56)
  2. facing south. (thing 57)
  3. facing north. (thing 58)
  4. facing south. (thing 59)
  5. facing north. (thing 60)
  6. facing north. (thing 61)

Statistics[edit]

Map data[edit]

Things 160
Vertices 1546*
Linedefs 1577
Sidedefs 2374
Sectors 214
* The vertex count without the effect of node building is 1368.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]