MAP02 (The Final Gathering)

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The Final Gathering maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02 is the second map of The Final Gathering. It was designed by Daniel Norman and uses an untitled music track by Scotty Ray Warren.

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Walkthrough[edit]

Map of MAP02
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the long acid corridor, open a wall on the north: a megasphere, a box of bullets, a box of shotgun shells, 4-5 radsuits (multiplayer only) and an imp wait for you. (sector 188)
  2. In the room before the blue key, open a wall on the east, you will find monsters, health, ammo and the rocket launcher. (sector 212)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 0)
  2. facing east. (thing 1)
  3. facing east. (thing 2)
  4. facing west. (thing 3)

Statistics[edit]

Map data[edit]

Things 555
Vertices 1443*
Linedefs 1527
Sidedefs 2182
Sectors 333
* The vertex count without the effect of node building is 1247.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]