MAP03: Access Denied (TNT: Revilution)
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| TNT: Revilution maps 01-11 |
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(01 - 11) |
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MAP03: Access Denied is the third map of TNT: Revilution. It was designed by Christian Hansen (c-cooper) and uses the music track "Trial aNd Terror," by Brendan Bradley (Bucket). The par time is 6:30.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, shoot the barrel to the right and head around the crate to find a shotgun and some shotgun shells. (sector 179)
- In the lobby, head up the stairs and go right to the blue switch and the door. Use the lift nearby to go up, then head south and down the steps. From here, jump to the crate with the berserk pack. (sector 132)
- In the northeast part of the map, near where the switch is to raise the bridge in the northern part, jump west to the metal platform. You can find a megaarmor, a box of shotgun shells, and a medikit here. (sector 61)
- Once you open up the walls containing cacodemons in the spiral staircase area, go to the alcove which had the pain elemental to find a switch on the wall. Then, go to the alcove on the west side to spot a new opening. Head down here to pick up a soul sphere. (sector 724)
- Once you press the switch to unlock the blue key, return to the room it was in. Demons will be pouring into the room. The hall behind them has some rockets. In the center of this hall, open the wall in the center to find a computer area map. (sector 657)
- In the nukage-filled area at the west end of the map, use the lift to ride up to the small platform with the switch, then jump west, past the crate, then go southwest to the door. You will find a backpack and shotgun shells here. (sector 664)
- When you approach the red key, its pedestal will lower, but so will a wall behind you and to the right. Here, you can find a stimpack, shotgun shells, two rockets, and a chainsaw. (sector 414)
Bugs[edit]
The door at the start has an invisible trigger (linedef 155) placed in front if it that blocks use attempts, requiring the player to get much closer than normally required to open the door.
When activating the rising spiral staircase in the east (tag 34), it is possible for a monster or another player to stand in the nearby doorway (sector 632). This will block some sectors from rising, cause untextured sides to be revealed, and in the worst case, a player can get softlocked when standing in the south end of the doorway.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:25.86 | megasphere308 | 2024-12-07 | tntr03p025.zip | Cross-listed from Pacifist |
| NM speed | 0:51.57 | megasphere308 | 2024-12-07 | tntr03n051.zip | |
| UV max | 6:20.11 | Phoenyx | 2023-05-08 | tr03m620.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:25.86 | megasphere308 | 2024-12-07 | tntr03p025.zip |
The data was last verified in its entirety on December 20, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 73)
- facing west. (thing 74)
- facing east. (thing 334)
- facing west. (thing 336)
- facing north-east. (thing 337)
Statistics[edit]
Map data[edit]
| Things | 590 |
| Vertices | 3782* |
| Linedefs | 4105 |
| Sidedefs | 6153 |
| Sectors | 743 |
* The vertex count without the effect of node building is 3234.
Things[edit]
This level contains the following numbers of things per skill level:
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