MAP03: American Gothic (GothicDM 2)
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| GothicDM 2 maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: American Gothic is the third map of GothicDM 2, a deathmatch megawad. It was designed by Malcolm Sailor and uses the music track "Grave Town, Live Version" by Mark Klem.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-east. (thing 7)
- facing west. (thing 15)
- facing north-west. (thing 16)
- facing east. (thing 17)
- facing south. (thing 18)
- facing north. (thing 19)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 41 |
| Vertices | 733* |
| Linedefs | 866 |
| Sidedefs | 1447 |
| Sectors | 154 |
* The vertex count without the effect of node building is 640.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 3 | 1 | 0 |
| Super shotgun | 0 | 3 | 3 |
| Chaingun | 3 | 2 | 2 |
| Rocket launcher | 0 | 1 | 1 |
| Plasma gun | 0 | 0 | 1 |
| BFG9000 | 0 | 0 | 1 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Armor | 1 | 0 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 1 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
| Teleport landing | 3 | ||
