MAP03: Ancient Treasure (Skulldash)

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Skulldash maps
Tier One

Tier Two

06 07 08 09 23 29

Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Ancient Treasure is the third map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".

Walkthrough[edit]

Map of Ancient Treasure
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central lava area, fall in and head to the southwest corner, then up to a skulltoken. (sector 219)
  2. At the east side of the main area, crouch and go southwest for a skulltoken. (sector 220)
  3. East of Secret #2, enter the alcove and use the north wall to find a blue skulltoken. (sector 222)
  4. After opening the bars at the east end, head up the steps, then jump east to the green skulltoken. (sector 225)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.

Statistics[edit]

Map data[edit]

Things 256
Vertices 2175*
Linedefs 2013
Sidedefs 3394
Sectors 327
* The vertex count without the effect of node building is 1688.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]