MAP03: Bioactivity (2048 Unleashed)

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2048 Unleashed maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

All Hope for Terror

33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48
Secret map: 49

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Bioactivity is the third map of 2048 Unleashed. It was designed by Olivia Riley (Getsu Fune) and uses the music track "".

Walkthrough[edit]

Map of Bioactivity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the imps to your left and right (as well as zombiemen on Hurt Me Plenty skill level or higher) then head west until you can go round a corner and climb a set of stairs. Go past the imps at the top of the stairs and head round the next corner to find a passage with an imp and four zombiemen, then go to the end of the passage to find a switch recessed into the wall. Press it then backtrack to the starting point and head east to a silver door requiring the yellow key - just before you reach this door, turn right and climb up another staircase then go round the corner to enter a tan passage with more imps. Head to the end of this passage to find the red keycard sitting on a plinth - approaching it will open several closets along the passage containing zombiemen and imps.

With the red key, go back to the first switch and step through the narrow doorways either side of it to find a shotgun guy guarding another switch which requires the red key. Press it to open a wall behind you then turn round to kill a demon guarding the yellow keycard - pick it up then head back to the starting point (past some imps and zombiemen which teleport in) and head east to the silver door again. Go through the door and turn left then follow the passage past two imps until you go down some steps to a door guarded by a shotgun guy - open this door and collect the radiation shielding suit behind it, then open a second door to find a pit surrounded by nukage. Kill or avoid the cacodemon that appears in front of you and drop into the hole to finish the level.

Other points of interest[edit]

Secrets[edit]

  1. Grab the red key and two closets with zombiemen and imps will open. Enter the north closet and use the brown wall to find a secret passage. Use the metal wall ahead to pick up a radiation suit, then follow the passage to a lift leading down. In this radioactive area, you can find a shotgun, a box of shotgun shells and two stimpacks at the east end. (sector 182)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.80 Dylan Gill (TheV1perK1ller) 2017-08-05 pc203p043.zip Cross-listed from Pacifist
NM speed
UV max 1:41.20 Dylan Gill (TheV1perK1ller) 2018-05-02 pc203-141.zip
NM 100S
UV -fast 1:41.97 Dylan Gill (TheV1perK1ller) 2018-05-02 pc203f141.zip
UV -respawn
UV Tyson 6:35.43 Andrea Rovenski (Cyberdemon531) 2015-12-15 pc203t635.zip
UV pacifist 0:43.80 Dylan Gill (TheV1perK1ller) 2017-08-05 pc203p043.zip

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 121)
  2. facing west. (thing 122)
  3. facing south. (thing 123)
  4. facing east. (thing 124)

Statistics[edit]

Map data[edit]

Things 137
Vertices 3593*
Linedefs 3890
Sidedefs 6739
Sectors 607
* The vertex count without the effect of node building is 3061.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]