This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Blood on the Dance Floor is the third map of DBP10: Earth Ends. It was designed by Walter Confalonieri (daimon) and uses a MIDI rendition of "Got to Get It" by Culture Beat as its music track.
Walkthrough[edit]
Map of Blood on the Dance Floor
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the north end of the map, use the Coca Cola machine to open a wall to the southwest with health and armor bonuses. (sector 365)
- Open the purple door and open the next door. Go to the bottom of the steps to the next door and you will hear something open. Return to the previous hall and head north to head outside. You can find a plasma gun on a car. (sector 462)
- At the nightclub, go to the DJ table and use it to open the east wall. Take the lift up to get a green armor and a backpack. (sector 474)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on April 13, 2025.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2149.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
1
|
| Shotgun guy |
29 |
31 |
31
|
| Heavy weapon dude |
9 |
13 |
13
|
| Imp |
29 |
30 |
31
|
| Lost soul |
0 |
1 |
1
|
| Demon |
18 |
19 |
19
|
| Revenant |
0 |
1 |
1
|
| Hell knight |
1
|
| Arch-vile |
1
|
| Chaingun spider |
1
|
| Winged imp |
2 |
3 |
3
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Chaingun |
1
|
| Plasma gun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of bullets |
6
|
| 4 shotgun shells |
6
|
| Box of shotgun shells |
1
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
2
|
| Medikit |
8
|
| Armor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
8
|
| Backpack |
1
|
| Berserk |
1
|
| Partial invisibility |
1
|
| Mug of beer |
6
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Yellow keycard |
1
|
| Purple keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
5
|
| Voodoo doll |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]