MAP03: Boothill Ghost Town (Boothill)
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Boothill maps |
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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Boothill Ghost Town is the third map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing north. (thing 8)
- facing south-east. (thing 9)
- facing east. (thing 10)
- facing south. (thing 11)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 85 |
Vertices | 755* |
Linedefs | 725 |
Sidedefs | 1057 |
Sectors | 155 |
Things[edit]
This level contains the following numbers of things per skill level in all game modes:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Shotgun | 3 | ||
Super shotgun | 1 | ||
Chaingun | 3 | ||
Rocket launcher | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 4 | 4 |
4 shotgun shells | 0 | 2 | 2 |
Box of shotgun shells | 0 | 2 | 2 |
Box of rockets | 0 | 1 | 1 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 2 | 2 |
Medikit | 0 | 3 | 3 |
Armor | 0 | 1 | 1 |
Items | 1-2 | 3 | 4-5 |
Armor bonus | 0 | 29 | 29 |
Health bonus | 0 | 7 | 7 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |