MAP03: Bridge to Damnation (All Hell is Breaking Loose)

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All Hell is Breaking Loose maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Bridge to Damnation is the third map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Bassline" by Mark Klem.

Walkthrough[edit]

Map of Bridge to Damnation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the crates in the yellow key room to jump south to a small compartment with a box of shotgun shells and a medikit (stimpack on Ultra-Violence or higher). (sector 59)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:10.26 Aleksey Kamenev (4shockblast) 2015-04-05 ah03-110.zip
NM speed
UV max 2:48.34 Aleksey Kamenev (4shockblast) 2014-11-01 ah03-248.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:34.43 Aleksey Kamenev (4shockblast) 2014-11-01 ah03o034.zip

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 185)
  2. facing south-west. (thing 186)
  3. facing north-east. (thing 187)
  4. facing west. (thing 190)

Statistics[edit]

Map data[edit]

Things 223
Vertices 664*
Linedefs 685
Sidedefs 1062
Sectors 119
* The vertex count without the effect of node building is 519.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]