MAP03: Broundry 2 (Doomworld Mega Project 2018)

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DMP2018 cl2 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Broundry 2 is the third map in the DMP2018cl2 mapset of Doomworld Mega Project 2018. It was designed by James Cresswell (Phobus) and uses the music track "". The author's demo on skill 4 runs for 4:44.97 (9974 tics).

Walkthrough[edit]

Map of Broundry 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door behind the start to get a green armor. (sector 3)
  2. Enter the lava and go to the west end, then through the open door (it will permanently close after thirty seconds in the level have passed). Inside is a rocket launcher and boxes of rockets. (sector 31)
  3. In the maze at the south end, head to the east side to find a door. This door will open after five minutes pass in the level, and you can get the BFG9000 behind it when it opens. (sector 135)
  4. At the southeast end, open the blinking wall to get a berserk pack. (sector 144)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 176
Vertices 1124*
Linedefs 1190
Sidedefs 1660
Sectors 214
* The vertex count without the effect of node building is 961.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]