MAP03: Code:BFG (Shogun Trogun)

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Shogun Trogun maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 00 19
20 21 22 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Code:BFG is the third map of Shogun Trogun. It was designed by SkullDemon and uses the music track "Assailant" by Cyber-Rainforce.

Walkthrough[edit]

Map of Code:BFG
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the courtyard west of the hub, climb the steps and get on the south ledge. Follow it as it goes clockwise, and at the end, lower the north wall to get a blur artifact. (sector 374)
  2. In the blue keycard room, get on the north ledge and head east to get the magic skull rod and soul sphere. (sector 701)
  3. In the yellow keycard area, in the first room, use the northwest wall and the switch after it to raise a railgun in the center. (sector 662)
  4. In the bedrooms at the north end, lower the south wall to get a megaarmor and a switch for a blur artifact. (sector 66)
  5. At the south end, jump up to the platform with the arch-vile and step into the depression. Head west and climb up to the soul sphere, then use the west wall to find a passage to a yellow skull key. (sector 167)
  6. In the northeast room with the blue and yellow switches, use the yellow skull switch to open a small cove with a plasma gun. (sector 124)
  7. At the yellow skull key, press the switch near the ramp. After doing this, head south in the exit room to get a plasma gun and a megasphere. (sector 120)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 6, 2024.

Statistics[edit]

Map data[edit]

Things 643
Vertices 7113*
Linedefs 6575
Sidedefs 11340
Sectors 777
* The vertex count without the effect of node building is 5283.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]