MAP03: Constrained Base (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Constrained Base is the third map of Speed of Doom. It was designed by Josh Sealy and uses the Coldwires.midi, an original track by Stuart Rynn.

Walkthrough[edit]

Map of Constrained Base
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with stairs around a nukage pool, jump to get the berserk. (sector 242)
  2. Try to run on the blue and metallic ledge, a small place with the plasma gun will open behind you. (sector 387)
  3. (sector 380)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:42 Boris Klimeš (dew) 2010-04-03 sd03-142.zip
NM speed
UV max 02:24 Qaatar 2011-03-02 sd03-224.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV -nomonsters 00:38 AconyX 2011-02-20 sd03o038.zip
First Demo Attempt 06:31 Nikolay Kamnev (Heretic) 2010-03-17 sod-hrt.zip 1

1. ^ Plays back with sod_old.wad

Last updated on June 19, 2013.

Statistics[edit]

Map data[edit]

Things 163
Vertices 2360*
Linedefs 2289
Sidedefs 3731
Sectors 393
* The vertex count without the effect of node building is 1837.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]