MAP03: DOOMuda Triangle (100LineN)
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100LineN maps 01-11 |
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(01 - 11) |
MAP03: DOOMuda Triangle is the third map of 100LineN. It was designed by durian.
Contents
Walkthrough[edit]
Essentials[edit]
You start at the south end of the map, facing a mountain with waves of enemies on it. The mountain is actually a series of lifts that you can activate by pressing the metal walls. After climbing the fourth lift you will see a blue wall blocking your path - at this point you need to step on the neighboring platform to the east and step on the blue triangle to lower the wall. Once you reach the top level, the floor ahead will rise to reveal a BFG9000 and one or two cyberdemons - run north off the end of this platform to land on the dirt below, then step on the red triangle that lowers ahead to end the level.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:35.37 | liveincity | 2020-11-27 | 1n03-035.zip | |
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:23.89 | Aleksey Kamenev (4shockblast) | 2019-07-21 | 1n03o023.zip |
The data was last verified in its entirety on December 27, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south. (thing 267)
- facing south. (thing 268)
- facing west. (thing 269)
- facing west. (thing 270)
- facing east. (thing 271)
- facing south-east. (thing 272)
- facing north. (thing 273)
- facing south. (thing 274)
- facing south. (thing 275)
- facing south-west. (thing 276)
Statistics[edit]
Map data[edit]
Things | 295 |
Vertices | 147* |
Linedefs | 99 |
Sidedefs | 195 |
Sectors | 41 |
Things[edit]
This level contains the following numbers of things per skill level:
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