MAP03: Danger Lights (Arceon)
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- Take the path that leads to the southeast side. Lower the west wall at the top of the steps there to find ammo clips and a switch. The switch will reveal a soul sphere at the start, which is the secret. (sector 0)
- After crossing the bridge that is raised with the red and blue switches, head north to the megasphere (soul sphere on Ultra-Violence or higher) and use the east wall to find an invulnerability (megaarmor on Ultra-Violence or higher), a box of rockets (not on Ultra-Violence or higher) and energy cells. (sector 1781)
- At the west side, with the door leading to the red key pillar, get on the northwest ledge and head north. Flip the switch here to lower the southeast wall which has rockets, and an energy cell pack and either stimpacks or medikits depending on your skill level. (sector 2400)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 9, 2022.