This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Danger Lights is the third map of Arceon. It was designed by DMPhobos and uses the music track "Illusion" by Tristan Clark. The par time is 6:30.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the path that leads to the southeast side. Lower the west wall at the top of the steps there to find ammo clips and a switch. The switch will reveal a soul sphere at the start, which is the secret. (sector 0)
- After crossing the bridge that is raised with the red and blue switches, head north to the megasphere (soul sphere on Ultra-Violence or higher) and use the east wall to find an invulnerability (megaarmor on Ultra-Violence or higher), a box of rockets (not on Ultra-Violence or higher) and energy cells. (sector 1781)
- At the west side, with the door leading to the red key pillar, get on the northwest ledge and head north. Flip the switch here to lower the southeast wall which has rockets, and an energy cell pack and either stimpacks or medikits depending on your skill level. (sector 2400)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 9, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 8605.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
34 |
34 |
32
|
Shotgun guy |
23 |
23 |
24
|
Heavy weapon dude |
5
|
Imp |
165 |
184 |
192
|
Demon |
31 |
31 |
29
|
Spectre |
3 |
2 |
4
|
Revenant |
9 |
15 |
21
|
Cacodemon |
40 |
49 |
52
|
Pain elemental |
3
|
Hell knight |
29 |
27 |
24
|
Baron of Hell |
1 |
1 |
3
|
Arachnotron |
5
|
Mancubus |
5 |
7 |
7
|
Arch-vile |
1 |
1 |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
39 |
39 |
37
|
Box of bullets |
14
|
4 shotgun shells |
32 |
33 |
32
|
Box of shotgun shells |
10
|
Rocket |
30 |
29 |
27
|
Box of rockets |
30 |
29 |
27
|
Energy cell |
20 |
20 |
22
|
Energy cell pack |
6 |
6 |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
25 |
25 |
28
|
Medikit |
25 |
25 |
23
|
Armor |
3 |
3 |
4
|
Megaarmor |
1 |
1 |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
47
|
Health bonus |
37
|
Supercharge |
2 |
1 |
2
|
Megasphere |
2 |
2 |
0
|
Backpack |
1
|
Computer area map |
1
|
Invulnerability |
1 |
1 |
0
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
46
|
Voodoo doll |
13
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]