MAP03: Dante Allegory (NOVA III)
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| NOVA III maps |
|---|
Hell maps
|
| Jungle/temple maps |
| Lunar base maps |
| Secret maps |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP03: Dante Allegory is the third map of NOVA III. It was designed by NeedHealth and uses the music track "Blue Water Sky" from Guilty Gear X2.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
Official[edit]
- In the small corridor passed the eye switch (north of the starting point), a chaingunner is at a dead-end with an ammo clip and shotgun shells. You can actually go past the wall of bodies here to get a soul sphere. (sector 131)
- In the northwest room you teleport into, directly before the red key, a computer terminal has a medikit and shotgun shells on top of it. You can lower the side with shotgun shells for the secret. (sector 473)
Non-Official[edit]
- To get the rocket launcher inside the raised lava pool just outside the starting area, first press a small hidden switch at the back of the pillar next to the level start, and after that, head into the corridor passed the eye switch (secret #2), where another eye switch has been revealed inside the wall right next to the entrance; pressing this will raise a step in front of the lava pool that allows you to get inside it.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 2:13.54 | Maribo | 2022-04-29 | n303m213.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:37.54 | bma | 2020-03-24 | n303o037.zip |
The data was last verified in its entirety on May 2, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 56)
- facing west. (thing 57)
- facing south-east. (thing 59)
- facing west. (thing 154)
Statistics[edit]
Map data[edit]
| Things | 314 |
| Vertices | 2544* |
| Linedefs | 3132 |
| Sidedefs | 5033 |
| Sectors | 628 |
Things[edit]
This level contains the following numbers of things per skill level:
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