MAP03: Dante Allegory (NOVA III)
|NOVA III maps|
|Lunar base maps|
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
|This article about a map is a stub. Please help the Doom Wiki by adding to it.|
MAP03: Dante Allegory is the third map of NOVA III. It was designed by NeedHealth and uses the music track "Blue Water Sky" from Guilty Gear X2.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the small corridor north of the starting point, a chaingunner is at a dead-end with an ammo clip and shotgun shells. You can actually go past the wall of bodies here to get a soul sphere. (sector 131)
- In the northwest room with the red key, a computer terminal has a medikit and shotgun shells on top of it. You can use the side with shotgun shells for the secret. (sector 473)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on May 2, 2022.
This level contains four spawn points:
- facing south. (thing 56)
- facing west. (thing 57)
- facing south-east. (thing 59)
- facing west. (thing 154)
This level contains the following numbers of things per skill level: