MAP03: Deep Water (NOVA II)

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NOVA II: New Dawn maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Deep Water is the third map of NOVA II. It was designed by KevinHEZ, who also composed the level's music track, "Lysithea."

Walkthrough[edit]

Map of Deep Water
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door next to the blue door at the start. Take the steps that you see down into the next area, and the doors to your left open up. Head through the left door and press on the lighter portion of wall to discover a berserk pack. (sector 96)
  2. After opening the big door in the large room with pumps, enter the next area and press on the misaligned green wall to find a super shotgun. (sector 332)
  3. At the indoor room with nukage, jump towards the nukagefall on the south side of the room and go through to get a computer area map. (sector 389)
  4. Open the door next to the blue door at the start. Take the steps that you see down into the next area. Go southwest and into the water. Press on the wall with valves to find a secret area with a soul sphere and a teleporter (which only works on Ultra-Violence or higher, see Bugs). (sector 482)

Bugs[edit]

The teleporter in Secret #4 only works in Ultra-Violence or higher because its teleport destination thing (Thing 3) is only flagged for those skill settings.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains fourteen spawn points:

  1. facing north. (thing 420)
  2. facing east. (thing 421)
  3. facing west. (thing 422)
  4. facing west. (thing 423)
  5. facing south. (thing 424)
  6. facing south-east. (thing 425)
  7. facing south-west. (thing 426)
  8. facing north. (thing 427)
  9. facing west. (thing 428)
  10. facing south-west. (thing 429)
  11. facing west. (thing 430)
  12. facing south-east. (thing 431)
  13. facing south. (thing 432)
  14. facing west. (thing 433)

Statistics[edit]

Map data[edit]

Things 445
Vertices 3426*
Linedefs 3648
Sidedefs 5884
Sectors 510
* The vertex count without the effect of node building is 3093.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]