MAP03: Destroyed Base (Hell Factory)

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Hell Factory maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Destroyed Base is the third map of Hell Factory. It was designed by Tomi Rajala (Lu Wang) and uses the music track "aMB" by Peter Tomaselli (Kniggit), originally composed for Mordeth episode 2.

Walkthrough[edit]

Map of Destroyed Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Swim north of the main hub and head east, then south to a secret room containing a megaarmor. (sector 28)
  2. In the building east of the hub, take the lift to the south up and use the switch there. Return to the water corridor where you got Secret #1 and continue on the water, then head north to pick up a soul sphere and a box of shotgun shells. (sector 214)
  3. In the courtyard at the east end, climb the rocks and head east. When the path curves north, press on the south wall to find a megaarmor. (sector 270)
  4. In the southeast part of the map, in the room with the crates, use the lift and jump across the crates to the west, then jump to the crate to the north to find boxes of rockets. (sector 364)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only three spawn points, making it unplayable in deathmatch mode:

  1. facing north-east. (thing 145)
  2. facing south-west. (thing 146)
  3. facing north-east. (thing 147)

Statistics[edit]

Map data[edit]

Things 268
Vertices 2121*
Linedefs 2109
Sidedefs 3235
Sectors 466
* The vertex count without the effect of node building is 1740.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]