This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Destroyed Base is the third map of Hell Factory. It was designed by Tomi Rajala (Lu Wang) and uses the music track "aMB" by Peter Tomaselli (Kniggit), originally composed for Mordeth episode 2.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Swim north of the main hub and head east, then south to a secret room containing a megaarmor. (sector 28)
- In the building east of the hub, take the lift to the south up and use the switch there. Return to the water corridor where you got Secret #1 and continue on the water, then head north to pick up a soul sphere and a box of shotgun shells. (sector 214)
- In the courtyard at the east end, climb the rocks and head east. When the path curves north, press on the south wall to find a megaarmor. (sector 270)
- In the southeast part of the map, in the room with the crates, use the lift and jump across the crates to the west, then jump to the crate to the north to find boxes of rockets. (sector 364)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only three spawn points, making it unplayable in deathmatch mode:
- facing north-east. (thing 145)
- facing south-west. (thing 146)
- facing north-east. (thing 147)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1740.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
10
|
Heavy weapon dude |
4
|
Imp |
21
|
Demon |
12
|
Stealth demon |
4
|
Revenant |
2
|
Hell knight |
1
|
Stealth knight |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
6
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
2
|
4 shotgun shells |
6
|
Box of shotgun shells |
4
|
Rocket |
3
|
Box of rockets |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4
|
Medikit |
5
|
Armor |
1
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
24
|
Supercharge |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Orange keycard |
1
|
White keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
5
|
Voodoo doll |
12
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
10
|
Heavy weapon dude |
4
|
Imp |
21
|
Demon |
12
|
Stealth demon |
4
|
Revenant |
2
|
Hell knight |
1
|
Stealth knight |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
6
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
2
|
4 shotgun shells |
6
|
Box of shotgun shells |
4
|
Rocket |
3
|
Box of rockets |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4
|
Medikit |
5
|
Armor |
1
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
24
|
Supercharge |
1
|
Backpack |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
3
|
Teleport landing |
5
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]