MAP03: Downtown (STRAIN)

From DoomWiki.org

STRAIN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: Downtown is the third map of STRAIN. It was designed by Florian Helmberger and uses the music track "Inner Turmoil" by David Shaw (Tolwyn).

Walkthrough[edit]

Map of Downtown
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the big building, go west and use the wall where the candle is to access shotgun shells and stimpacks. (sector 90)
  2. Flip the switch near Secret #1 and the one south of it, then quickly run east past the gate before it closes. In the winding hallway past the gate, you might notice a clean section of wall in the middle of the hallway. Use that section to find a teleporter leading to stimpacks and shotgun shells. (sector 252)
  3. Running past the gate related to secret #2 opens up two walls before it with shotgun guys in them. When you return to this area, go to the south compartment and open the east wall, which leads to the cage with the Class 2 imps and the red key. The red key can be used in the exit building, in the room where the Class 2 imps drop from the columns, the northwest column has an additional switch with red bars. Flipping that switch opens the bars to the soul sphere in the exit room. (sector 130)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-east. (thing 354)
  2. facing south-west. (thing 355)
  3. facing east. (thing 356)
  4. facing south-east. (thing 357)
  5. facing west. (thing 358)
  6. facing east. (thing 359)
  7. facing north. (thing 360)
  8. facing west. (thing 361)

Statistics[edit]

Map data[edit]

Things 398
Vertices 1424*
Linedefs 1471
Sidedefs 2237
Sectors 261
* The vertex count without the effect of node building is 1187.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]