MAP03: Durncrag Mines (Fragport)


Fragport maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Durncrag Mines is the third map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).


Map of Durncrag Mines
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the water cave at the west end of the map, run across the water to get a berserk pack. (sector 291)
  2. After flooding the mines, go north towards the exit and when you cross the water, a door opens. Backtrack a bit to get boxes of rockets. (sector 316)
  3. Follow the railroad tracks and take a left at the first fork. Take a right at the next fork and go to the dead end. Press on the wall that is paler in color to find a blur artifact. (sector 317)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing west. (thing 2)


Map data[edit]

Things 276
Vertices 2229*
Linedefs 1955
Sidedefs 3027
Sectors 323
* The vertex count without the effect of node building is 1636.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]