MAP03: Durncrag Mines (Fragport)
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Fragport maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Durncrag Mines is the third map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the water cave at the west end of the map, run across the water to get a berserk pack. (sector 291)
- After flooding the mines, go north towards the exit and when you cross the water, a door opens. Backtrack a bit to get boxes of rockets. (sector 316)
- Follow the railroad tracks and take a left at the first fork. Take a right at the next fork and go to the dead end. Press on the wall that is paler in color to find a blur artifact. (sector 317)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing west. (thing 2)
Statistics[edit]
Map data[edit]
Things | 276 |
Vertices | 2229* |
Linedefs | 1955 |
Sidedefs | 3027 |
Sectors | 323 |
Things[edit]
This level contains the following numbers of things per skill level:
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