MAP03: Flood Caverns (Interception)


Interception maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Flood Caverns is the third map of Interception. It was designed by Matthew D. (Matt534Dog) and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 3:45.


Map of Flood Caverns
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the blue door and in the next hall, go north and press the wall here for a lift. Take it down and go through the sludge to reach a computer area map and boxes of ammo. Continue through the sludge grabbing health bonuses as you do and you will eventually find an invulnerability. (sector 55)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:18.49 Dylan Gill (TheV1perK1ller) 2017-06-16
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 7)
  2. facing south. (thing 294)
  3. facing north-west. (thing 295)
  4. facing north. (thing 296)
  5. facing north-east. (thing 297)
  6. facing north-east. (thing 298)
  7. facing north-east. (thing 299)
  8. facing west. (thing 300)


Map data[edit]

Things 311
Vertices 870*
Linedefs 975
Sidedefs 1476
Sectors 184
* The vertex count without the effect of node building is 792.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]