MAP03: Floor 1-2 (Wolfenstein 3D 1st Encounter)


Wolfenstein 3D 1st Encounter maps
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Floor 1-2 is the third map of Wolfenstein 3D 1st Encounter. It was designed by Laz Rojas.


Map of Floor 1-2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting room, go to the northeast corner and press on the wall there to find two medikits and two boxes of shotgun shells. (sector 1)
  2. In the room north of the starting point with the table, open the Hitler portrait on the north wall to find two medikits, a box of shotgun shells, and a box of ammo. (sector 5)
  3. In the room north of the starting point with the table, face the east wall and use the Hitler portrait on the right to find a secret area. Open the door there to access two rooms with several supplies. (sector 6)
  4. After going west in the southernmost hallway, open two doors. In this small hall, hug the east wall to find a stimpack and a box of shotgun shells. (sector 111)
  5. Open the door to the north of the previous secret, then go east and open the Hitler portrait to find several more hidden areas. (sector 15)
  6. At the northwesternmost area accessible from Secret #5, press on the northwest corner wall to find a chaingun and two boxes of ammo. (sector 10)
  7. Open the door south of the room with two tables, then open the door on the right. Enter the alcove with the picture and open the wall here to find two armor bonuses. (sector 13)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 331
Vertices 1045*
Linedefs 1177
Sidedefs 1450
Sectors 189
* The vertex count without the effect of node building is 996.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]