MAP03: Fortress Command (Doom Core)
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Doom Core maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
MAP03: Fortress Command is the third map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Not For Peace," from Cybernator, composed by Masanao Akahori and arranged for MIDI by Sean Bee.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southeast area, head to the small room with crates and go to the dead marine. Use the gray crate next to the marine to reveal a switch and use it to lower the nearby brown crate. Ride it up and jump to the nearby vent. Head west to get armor bonuses and a soul sphere. (sector 210)
- Open the yellow door at the west end of the map and use either door here. Use the wall with the candle to trigger a lift. Ride it up to get a computer area map. (sector 221)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:43.69 | Yousuf Anik | 2016-04-02 | co03-543.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 401)
- facing north. (thing 402)
- facing north. (thing 403)
- facing north. (thing 404)
- facing south. (thing 408)
- facing north. (thing 409)
- facing south. (thing 414)
- facing north. (thing 415)
Statistics[edit]
Map data[edit]
Things | 541 |
Vertices | 2253* |
Linedefs | 2468 |
Sidedefs | 3608 |
Sectors | 310 |
Things[edit]
This level contains the following numbers of things per skill level:
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