MAP03: Going Postal (50 Monsters)

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50 Monsters maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 35

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Going Postal is the third map of 50 Monsters. It was designed by Justin Kelly (Breezeep) and uses the music track "Coldwires," originally composed by Stuart Rynn (stewboy) for Speed of Doom.

Walkthrough[edit]

Map of Going Postal
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. To get the rocket launcher in the center of the map, head into the room to the south and flip the switch for the lift. Ride it up, then head towards the northeast wall (to the right of the shotgun shells). Pressing on the recessed wall will reveal a switch, and flipping it lowers a lift next to the rocket launcher platform. Quickly take the lift back down and run to this lift to reach the rocket launcher. (sector 52)
  2. At the southeastern stairs, press on the wall with slime on it to find a berserk pack, health bonuses, and armor bonuses. (sector 143)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:34.86 liveincity 2022-12-29 50m03p034.zip Cross-listed from Pacifist
NM speed
UV max 1:35.57 Guanlan Chen (GarrettChan) 2019-08-09 50m03-135.zip
NM 100S 1:46.60 megasphere308 2021-12-25 50m03s146.zip
UV -fast 2:45.40 Guanlan Chen (GarrettChan) 2017-07-29 50m03f245.zip
UV -respawn
UV Tyson 2:36.80 Guanlan Chen (GarrettChan) 2021-11-15 50m03t236.zip
UV pacifist 0:34.86 liveincity 2022-12-29 50m03p034.zip
NoMo 0:25.89 liveincity 2021-12-25 50m03o025.zip
NoMo 100S 0:39.71 Shepardus 2021-03-30 50m-nomo.zip

The data was last verified in its entirety on January 4, 2023.

Statistics[edit]

Map data[edit]

Things 186
Vertices 1040*
Linedefs 1134
Sidedefs 1673
Sectors 186
* The vertex count without the effect of node building is 923.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]