MAP03: Good Morning Marsmen (Road to Hades)

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Road to Hades maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
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MAP03: Good Morning Marsmen is the third map of Road to Hades. It was designed by Rose Holmes and uses the music track "Nuisances Unknown" by Doomkid, from .MID the Way id Did.

Walkthrough[edit]

Map of Good Morning Marsmen
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Climb the walls left of the center. At the top, jump southeast on the lower section of the wall, then southwest onto a small ledge with a megaarmor. (sector 96)
  2. In the southwest room with the rocket launcher, lower the northeast wall to get to a soul sphere. (sector 136)
  3. Open the yellow door, then head north and use the red light at the north wall. This opens the wall in front of the door. Head inside and shoot the cake to open a way for the megasphere and computer area map. (sector 233)
  4. In the northwest cargo room, find a switch in the middle and shoot it from the west side to lower a crate stack. Head east to get the soul sphere. (sector 594)
  5. Head behind the central structure to get a box of rockets and a box of shotgun shells. (sector 731)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 9, 2024.

Statistics[edit]

Map data[edit]

Things 304
Vertices 4830*
Linedefs 4681
Sidedefs 7857
Sectors 928
* The vertex count without the effect of node building is 3886.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]