MAP03: Ground Floor (Community Chest)

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Community Chest maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Ground Floor is the third map of Community Chest. It was designed by Alex Parsons.

Walkthrough[edit]

Map of Ground Floor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Go west, and into the southern doorway. Head east, and then south. Run west, and go north until you find a switch. Flip it, and enter the western room. Grab the red key, and return to the start of the level. Go east, and then north. Enter the passageway in the northeast, and open the red door. Go around the bend and grab the yellow key. Open the yellow door once the walls have lowered, and activate the lift. Take it up, open the next door, and flip the switch.

Other points of interest[edit]

Secrets[edit]

  1. Directly in front of the red key is a switch. Flip it, and a wall will lower in the southeast to reveal a teleporter. Enter it to be warped to a small compartment with a chainsaw. (sector 97)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:35.69 Graim 2010-05-14 cc03-035.zip
NM speed
UV max 1:23.94 Andrea Rovenski (Cyberdemon531) 2023-07-08 cchest03-123.zip
NM 100S
UV -fast 1:41.43 Dylan Gill (TheV1perK1ller) 2017-11-13 cc03f141.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 0:27.71 NoisyVelvet 2022-03-18 cc03o27.zip

The data was last verified in its entirety on July 10, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 110)
  2. facing north-east. (thing 111)
  3. facing south. (thing 112)
  4. facing south. (thing 113)

Statistics[edit]

Map data[edit]

Things 114
Vertices 645*
Linedefs 729
Sidedefs 910
Sectors 119
* The vertex count without the effect of node building is 576.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]